Tổng Hợp Các Query Cho Mu Online
Dưới đây là một số Query Mu cho các Admin. Tùy từng version của MSSQL mà có thể cách thức chạy query sẽ khác.
- Với SQL2000 thì các bạn mở "Query Analyzer" và sau khi Login, sau đó chọn CSDL "MuOnline"
và copy một trong những query dưới đây và nhấn buổi tượng PLAY > để execute Query
- Với SQL2005 trở lên thì các bạn mở "SQL Server Management Studio" và sau khi Login, Nhấn "New Query" ngay trên thanh công cụ.sau đó chọn CSDL "MuOnline"
và copy một trong những query dưới đây và nhấn buổi tượng "! Execute" để execute Query
Và dưới đây là tổng hợp query:
1. Xem thông tin nhân vật:
Mã:
use MuOnline
select * from character
where name ='ten nhan vat'
2. Tăng giảm 10 Reset và Relife cho nhân vật
Mã:
//Giam
use MuOnline
update character
set Resets = Resets + 10,Clevel = 400
where name ='ten nhan vat'
// Tang
use MuOnline
update character
set Relifes = Relifes + 10
where name ='ten nhan vat'
3. Xóa toàn bộ để lại db trống (Chú ý kỹ trước khi chạy)
Mã:
delete character
Delete AccountCharacter
Delete GuildMember
Delete Guild
Delete MEMB_INFO
Delete MEMB_STAT
Delete T_CGuid
Delete T_CurCharName
Delete T_FriendList
Delete T_FriendMail
Delete T_FriendMain
Delete T_MasterLevelSystem
Delete warehouse
Delete VI_CURR_INFO
4.Xóa hết chỉ chừa lại tài khoản trống (Chú ý kỹ trước khi chạy)
Mã:
delete character
Delete AccountCharacter
Delete GuildMember
Delete Guild
Delete MEMB_STAT
Delete T_CGuid
Delete T_CurCharName
Delete T_FriendList
Delete T_FriendMail
Delete T_FriendMain
Delete T_MasterLevelSystem
Delete warehouse
Delete VI_CURR_INFO
5. Tăng điểm master cho nhân vật
Mã:
use MuOnline
update T_MasterLevelSystem
set MASTER_LEVEL = 200,ML_EXP = 200,ML_NEXTEXP = 200,ML_POINT = 200
where CHAR_NAME = 'tên nhân vật'
5.1 Tăng điểm master cho cả Server
Mã:
use MuOnline
update T_MasterLevelSystem
set MASTER_LEVEL = 200,ML_EXP = 200,ML_NEXTEXP = 200,ML_POINT = 200
6. Chỉnh số điểm cộng cho nhân vật về 0
Mã:
UPDATE Character
SET LevelUpPoints=('0')
WHERE LevelUpPoints>0
7. Tự động reset
Mã:
UPDATE Character
SET cLevel=('1') , experience=('0')
WHERE cLevel>349
8. Chỉnh tài khoản admin thành tài khoản thường
Mã:
UPDATE Character
SET CtlCode=('0')
WHERE CtlCode='32' OR CtlCode='8'
9. Mở khóa tài khoản cho tất cả nhân vật
Mã:
UPDATE Character
SET CtlCode=('0')
WHERE CtlCode=('1')
10. Chỉnh lại toàn bộ số lần reset về 0
Mã:
UPDATE Character
SET Resets=('0')
WHERE Resets>0
11. Xóa thùng đồ
Mã:
UPDATE warehouse
SET Items=('')
12. Xóa thùng đồ cá nhân
Mã:
UPDATE Character
SET Inventory=('')
13. Sửa lỗi hiển thị gamer online trên web
Mã:
UPDATE MEMB_STAT
SET Connect_Stat='0'
WHERE Connect_Stat>0
14. Sửa lỗi kẹt map
Mã:
UPDATE Character
SET MapNumber=('0'), MapPosX=('125'), MapPosY=('125')
WHERE MapNumber=('5')
15. Sửa lỗi âm điểm Guild
Mã:
UPDATE Guild
SET G_Score=('0')
WHERE G_Score<-1
16.Tăng điểm point cho thành viên
Mã:
UPDATE Character
SET Strength='số point'
WHERE strength<18
UPDATE Character
SET Dexterity='số point'
WHERE Dexterity<16
UPDATE Character
SET Vitality='số point'
WHERE Vitality<16
UPDATE Character
SET Energy='số point'
WHERE Energy<16
17. Xóa Pk
Mã:
UPDATE Character
SET PkLevel = ('0'), PkTime = ('0'), PkCount = ('0')
Where PkLevel>2
18.Chỉnh tiền cho thành viên
Mã:
UPDATE Character
SET Money='2000000000'
WHERE Money<-1
19.Loại bỏ số ID cá nhân
Mã:
Code:
UPDATE MEMB_INFO
SET sno__numb=('')
WHERE sno__numb>1
20. Xóa thành viên không có Guild (bang hội chỉ có 1 GM)
Mã:
alter table guild nocheck constraint all
alter table guildmember nocheck constraint all
delete from guild
where EXISTS (
SELECT m.G_Name,count(*) as memb from GuildMember m
where guild.g_name=m.G_name
group by m.G_Name
having count(*) <2
)
20.1. Xóa guildmember với guild không (khi bạn chỉnh sửa sai sau đó làm cho lỗi)
Mã:
alter table guild nocheck constraint all
alter table guildmember nocheck constraint all
delete from guildmember
where NOT EXISTS (
SELECT * from Guild
where guild.g_name=guildmember.G_name
)
20.2. Top 10 Guild(thành viên)
Mã:
SELECT top 10 g.g_name,count(all m.g_name)as thanhvien from Guild as g join Guildmember as m
on g.g_name like m.g_name
group by g.g_Name
having count(*) > 20
order by count(*) DESC
20.3. Top 5 guild tính theo số lần rs của thành viên trong G
Mã:
select top 5 g.g_name,sum(c.resets) as reset from guildmember g join character c
on g.name like c.name
group by g.g_name
order by reset desc
21. Top 5 online
Mã:
select top 10 c.name,resets,s.onlinehours from character c full join memb_stat s
on c.accountid=s.memb___id
where (c.accountid in ( select top 10 memb___id from memb_stat
order by onlinehours desc ))
and (c.name in ( select top 1 c.name from character c where c.accountid=s.memb___id order by resets desc))
order by onlinehours desc
22. Top reset trung bình (mỗi người chơi trong guild). Chỉnh sửa 10 đến giá trị mà bạn muốn. Đó là giá trị của các thành viên của guild
Mã:
select top 5 g.g_name,sum(c.resets)/count(all g.g_name) as reset from guildmember g join character c
on g.name like c.name
group by g.g_name
having count(all g.g_name)>10
order by reset desc
23. Đổi tên tài khoản (account )
Mã:
select * from accountcharacter
where id='9242085'
update accountcharacter
set id='ha1710'
where id='9242085'
select * from accountcharacter
where id='ha1710'
-----------------------
select * from character
where accountid='9242085'
update character
set accountid='ha1710'
where accountid='9242085'
select * from character
where accountid='ha1710'
----------------------
select * from memb_info
where memb___id='9242085'
update memb_info
set memb___id='ha1710'
where memb___id='9242085'
select * from memb_info
where memb___id='ha1710'
----------------------
select * from memb_stat
where memb___id='9242085'
update memb_stat
set memb___id='ha1710'
where memb___id='9242085'
select * from memb_stat
where memb___id='ha1710'
-----------------------
select * from warehouse
where accountid='9242085'
update warehouse
set accountid='ha1710'
where accountid='9242085'
select * from warehouse
where accountid='ha1710'
23. Xóa tài khoản không có nhiều kết nối từ 01/06/2010
Mã:
delete from memb_info
where memb___id in (
select memb___id from memb_stat where disconnecttm<'2010-06-01')
delete from accountcharacter
where id in (
select memb___id from memb_stat where disconnecttm<'2010-06-01')
delete from character
where accountid in (
select memb___id from memb_stat where disconnecttm<'2010-06-01')
delete from warehouse
where accountid in (
select memb___id from memb_stat where disconnecttm<'2010-06-01')
23.1. xóa tài khoản mà không có connect (tài khoản trống) hoặc lâu năm không có connect
Mã:
delete from memb_info
where memb___id not in (
select memb___id from memb_stat)
delete from accountcharacter
where id not in (
select memb___id from memb_stat)
delete from character
where accountid not in (
select memb___id from memb_stat)
delete from warehouse
where accountid not in (
select memb___id from memb_stat)
24. Character không có trong tài khoản
Mã:
select accountid,character.name from character where accountid in (
select accountid from character
where name not in (select gameid1 from accountcharacter where id=accountid )
and name not in (select gameid2 from accountcharacter where id=accountid )
and name not in (select gameid3 from accountcharacter where id=accountid )
and name not in (select gameid4 from accountcharacter where id=accountid )
and name not in (select gameid5 from accountcharacter where id=accountid )
)
25. Back up server
Mã:
BACKUP LOG muonline WITH NO_LOG
USE [Muonline]
GO
--shrinking
DBCC SHRINKDATABASE(N'Muonline')
Declare @dateBackup Varchar(100)
Set @dateBackup = 'c:\muonline_' +
Convert(varchar, datepart( year , Getdate() )) + '-'+
Convert( varchar , datepart( month , Getdate() ) ) + '-'+
Convert( varchar, datepart( day , Getdate() ) ) + '.bak'
--saving backup with name and date.
BACKUP DATABASE [Muonline] TO DISK = @dateBackup WITH NOFORMAT, NOINIT, NAME = N'Muonline-Full Database Backup', SKIP, NOREWIND, NOUNLOAD, STATS = 10
GO
26. xóa guild, thành viên guild mà bị sai
Mã:
alter table guild nocheck constraint all
alter table guildmember nocheck constraint all
delete from guild
where g_master not in ( select name from character )
delete from guildmember
where name not in ( select name from character )
delete from guildmember
where G_Name not in ( select G_name from guild )
27.Tạo tài khoản
Mã:
--Tao account
use MuOnline
insert into MEMB_INFO (memb___id,memb__pwd,mail_addr,sno__numb,ctl1_code ,bloc_code,memb_name)
VALUES('abc123','matkhau','[email protected]',12345 6789123456789,0,0,'proab')
28.Kích 1 tài khoản bi treo
Mã:
-- Kick 1 tai khoan bi treo acc - hoac 1 tai khoan dang Online
use MuOnline
update MEMB_STAT
set ConnectStat = 0
where memb___id = 'adminpro'
29. Up điểm Master cho nhân vật ở Server SCF có tên ...
Mã:
UPDATE Character
SET SCFMasterLevel = 200, SCFMasterPoints = 200
where name='Tên Nhân Vật'
30. Tặng điểm master cho tất cả nhân vật ở Server SCF
Mã:
UPDATE Character
SET SCFMasterLevel = 200, SCFMasterPoints = 200
31. DK có combo ko phải làm nv khi lên 220
Mã:
UPDATE Character set Quest=0xAAFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
WHERE NAME ='tên nv' and class ='18'
32.DW có Nova ko phải làm nv khi lên 220
Mã:
UPDATE Character set Quest=0xEAFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
WHERE NAME ='tên nv' and class ='2'
@: nếu là SCF thì thay chữ Quest = SCFCustomQuest
33. Block 1 nhân vật nào đó
Mã:
UPDATE Character
SET CtlCode=('1')
WHERE NAME ='tên nv'
34. Skill cuồng nộ sum
Mã:
use MuOnline
update DefaultClassType
set MagicList= 0xDA0000FF0000FF0000FF0000FF0000FF0000FF0000FF0000 FF0000FF0000FF0000FF0000FF0000FF0000FF0000FF0000FF 0000FF0000FF0000FF0000FF0000FF0000FF0000FF0000FF00 00FF0000FF0000FF0000FF0000FF0000FF0000FF0000FF0000 FF0000FF0000FF0000FF0000FF0000FF0000FF0000FF0000FF 0000FF00
where class='80'
35. Tìm Đồ Full Trong Server
Mã:
select * from warehouse
where (charindex (0xbf, items) %16=8)
or (charindex (0xff, items) %16=8)
or (charindex (0x7f, items) %16=8)
or (charindex (0x3f, items) %16=8)
or (charindex (0x9f, items) %16=8)
or (charindex (0x8f, items) %16=8)
or (charindex (0x9e, items) %16=8)
or (charindex (0x9d, items) %16=8)
or (charindex (0xbd, items) %16=8)
or (charindex (0xbc, items) %16=8)
or (charindex (0xba, items) %16=8)
or (charindex (0xbb, items) %16=8)
or (charindex (0xb7, items) %16=8)
or (charindex (0xaf, items) %16=8)
select * from extwarehouse
where (charindex (0xbf, items) %16=8)
or (charindex (0xff, items) %16=8)
or (charindex (0x7f, items) %16=8)
or (charindex (0x3f, items) %16=8)
or (charindex (0x9f, items) %16=8)
or (charindex (0x8f, items) %16=8)
or (charindex (0x9e, items) %16=8)
or (charindex (0x9d, items) %16=8)
or (charindex (0xbd, items) %16=8)
or (charindex (0xbc, items) %16=8)
or (charindex (0xba, items) %16=8)
or (charindex (0xbb, items) %16=8)
or (charindex (0xb7, items) %16=8)
or (charindex (0xaf, items) %16=8)
select * from character
where (charindex (0xbf, inventory) %16=8)
or (charindex (0xff, inventory) %16=8)
or (charindex (0x7f, inventory) %16=8)
or (charindex (0x3f, inventory) %16=8)
or (charindex (0x9f, inventory) %16=8)
or (charindex (0x8f, inventory) %16=8)
or (charindex (0x9e, inventory) %16=8)
or (charindex (0x9d, inventory) %16=8)
or (charindex (0xbd, inventory) %16=8)
or (charindex (0xbc, inventory) %16=8)
or (charindex (0xba, inventory) %16=8)
or (charindex (0xbb, inventory) %16=8)
or (charindex (0xb7, inventory) %16=8)
or (charindex (0xaf, inventory) %16=8)
36.Xóa item trên người và thùng đồ cá nhân của nhân vật nào đó
Mã:
UPDATE Character SET Inventory=0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFF WHERE Name='ADMIN'
37. Tiền và Point và Số Reset mặc định khi tạo nhân vật mới:
Mã:
-- Start # Bonus for New Chars --
USE MuOnline
IF EXISTS (SELECT name FROM sysobjects
WHERE name = 'MUC_BONUS' AND type = 'TR')
DROP TRIGGER MUC_BONUS
GO
CREATE TRIGGER MUC_BONUS ON Dbo.Character FOR INSERT
AS
BEGIN
DECLARE
@RESETS INT,
@POINT INT,
@ZEN INT,
@LVL INT,
@STR INT,
@AGI INT,
@ENE INT,
@VIT INT,
@Char varchar(10)
SELECT @Char = Name FROM INSERTED
SET @RESETS = 0 -- INSERT NUMBER OF RESETS
SET @LVL = 1 -- INSERT NUMBER OF LEVEL
SET @POINT = 0 -- INSERT NUMBER OF POINT
SET @ZEN = 5000000 -- INSERT NUMBER OF ZEN
SET @AGI = 100 -- INSERT NUMBER OF DEXTERITY
SET @STR = 200 -- INSERT NUMBER OF STRENGTH
SET @VIT = 50 -- INSERT NUMBER OF VITALITY
SET @ENE = 150 -- INSERT NUMBER OF ENERGY
UPDATE Dbo.Character
SET Resets = @RESETS, cLevel = @LVL,LevelUpPoint = @POINT, Money = @ZEN, Strength = @STR, Dexterity = @AGI, Vitality = @VIT, Energy = @ENE
-- SET Resets = @RESETS, cLevel = @LVL, Money = @ZEN
-- SET cLevel = @LVL, LevelUpPoint = @POINT, Money = @ZEN
WHERE Name = @Char
END
-- NewChar.sql -- TRONG.WIN
38. Reset Data *
Mã:
USE [MuOnline]
--[Ranking] [MuOnline] [MU2003_EVENT_DATA]
GO
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='Character') Delete Character
DBCC CHECKIDENT ("Character", RESEED, 1);
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='AccountCharacter') Delete AccountCharacter
DBCC CHECKIDENT ("AccountCharacter", RESEED, 1);
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='GuildMember') Delete GuildMember
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='Guild') Delete Guild
DBCC CHECKIDENT ("Guild", RESEED, 1);
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='MEMB_INFO') Delete MEMB_INFO
DBCC CHECKIDENT ("MEMB_INFO", RESEED, 1);
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='MEMB_STAT') Delete MEMB_STAT
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_CGuid') Delete T_CGuid
DBCC CHECKIDENT ("T_CGuid", RESEED, 1);
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='nbb_plmarket') Delete nbb_plmarket
DBCC CHECKIDENT ("nbb_plmarket", RESEED, 1);
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_CurCharName') Delete T_CurCharName
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_FriendList') Delete T_FriendList
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_FriendMail') Delete T_FriendMail
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_FriendMain') Delete T_FriendMain
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_MasterLevelSystem') Delete T_MasterLevelSystem
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='warehouse') Delete warehouse
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='VI_CURR_INFO') Delete VI_CURR_INFO
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='EVENT_INFO_BC_5TH') Delete EVENT_INFO_BC_5TH
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='GiftLog') Delete GiftLog
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='item_vpoint_changed') Delete item_vpoint_changed
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='Log_TienTe') Delete Log_TienTe
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='nbb_quest_daily') Delete nbb_quest_daily
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='nbb_timeonline_date') Delete nbb_timeonline_date
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='nbb_use_money') Delete nbb_use_money
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='nbb_toppoint') Delete nbb_toppoint
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='nbb_pl_daily') Delete nbb_pl_daily
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='OfficialHelper') Delete OfficialHelper
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='SCFS5Quest') Delete SCFS5Quest
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='TopResetScore') Delete TopResetScore
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='TopReset') Delete TopReset
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_MU2003_EVENT') Delete T_MU2003_EVENT
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_ENTER_CHECK_BC') Delete T_ENTER_CHECK_BC
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='SMS') Delete SMS
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='OptionData') Delete OptionData
USE [MU2003_EVENT_DATA]
GO
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_MU2003_EVENT') Delete T_MU2003_EVENT
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_RegCount_Check') Delete T_RegCount_Check
USE [Ranking]
GO
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='EVENT_INFO') Delete EVENT_INFO
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='EVENT_INFO_BC_5TH') Delete EVENT_INFO_BC_5TH
if exists (select * from INFORMATION_SCHEMA.TABLES where table_name ='T_ENTER_CHECK_BC') Delete T_ENTER_CHECK_BC
SET @BonusMoney = 50000000
Cái này chính là số tiền sẽ tặng cho nhân vật đầu tiên nhé.
Mã:set ANSI_NULLS ON set QUOTED_IDENTIFIER ON go ALTER Procedure [dbo].[WZ_CreateCharacter] @AccountID varchar(10), @Name varchar(10), @Class tinyint AS BEGIN SET NOCOUNT ON SET XACT_ABORT ON DECLARE @Result tinyint DECLARE @iGUID int DECLARE @BonusMoney int SET @Result = 0x00 SELECT @iGUID = memb_guid FROM MEMB_INFO WHERE memb___id = @AccountID IF EXISTS ( SELECT Name FROM Character WHERE Name = @Name ) BEGIN SET @Result = 0x01 GOTO ProcEnd END BEGIN TRAN IF NOT EXISTS ( SELECT Id FROM AccountCharacter WHERE Id = @AccountID ) BEGIN INSERT INTO dbo.AccountCharacter(Id, GameID1, GameID2, GameID3, GameID4, GameID5, GameIDC) VALUES(@AccountID, @Name, NULL, NULL, NULL, NULL, NULL) SET @Result = @@Error END ELSE BEGIN Declare @g1 varchar(10), @g2 varchar(10), @g3 varchar(10), @g4 varchar(10), @g5 varchar(10) SELECT @g1=GameID1, @g2=GameID2, @g3=GameID3, @g4=GameID4, @g5=GameID5 FROM dbo.AccountCharacter Where Id = @AccountID IF( ( @g1 Is NULL) OR (Len(@g1) = 0)) BEGIN UPDATE AccountCharacter SET GameID1 = @Name WHERE Id = @AccountID SET @BonusMoney = 50000000 SET @Result = @@Error END ELSE IF( @g2 Is NULL OR Len(@g2) = 0) BEGIN UPDATE AccountCharacter SET GameID2 = @Name WHERE Id = @AccountID SET @Result = @@Error END ELSE IF( @g3 Is NULL OR Len(@g3) = 0) BEGIN UPDATE AccountCharacter SET GameID3 = @Name WHERE Id = @AccountID SET @Result = @@Error END ELSE IF( @g4 Is NULL OR Len(@g4) = 0) BEGIN UPDATE AccountCharacter SET GameID4 = @Name WHERE Id = @AccountID SET @Result = @@Error END ELSE IF( @g5 Is NULL OR Len(@g5) = 0) BEGIN UPDATE AccountCharacter SET GameID5 = @Name WHERE Id = @AccountID SET @Result = @@Error END ELSE BEGIN SET @Result = 0x03 GOTO TranProcEnd END END IF( @Result <> 0 ) BEGIN GOTO TranProcEnd END ELSE BEGIN INSERT INTO dbo.Character(AccountID, Name, cLevel, LevelUpPoint, Class, Strength, Dexterity, Vitality, Energy, Inventory,MagicList, Life, MaxLife, Mana, MaxMana, MapNumber, MapPosX, MapPosY, MDate, LDate, Quest, DbVersion, Leadership, Money ) SELECT @AccountID As AccountID, @Name As Name, Level, 150, @Class As Class, Strength, Dexterity, Vitality, Energy, Inventory,MagicList, Life, MaxLife, Mana, MaxMana, MapNumber, MapPosX, MapPosY, getdate() As MDate, getdate() As LDate, Quest, DbVersion, Leadership, @BonusMoney As Money FROM DefaultClassType WHERE Class = @Class SET @Result = @@Error END TranProcEnd: IF ( @Result <> 0 ) ROLLBACK TRAN ELSE COMMIT TRAN ProcEnd: SET NOCOUNT OFF SET XACT_ABORT OFF SELECT CASE @Result WHEN 0x00 THEN 0x01 WHEN 0x01 THEN 0x00 WHEN 0x03 THEN 0x03 ELSE 0x02 END AS Result END
Giống như mới khởi tạo được 2 ring 40,80, thì bây giờ các bạn đc add sẵn code item vào thẳng nhân vật, khỏi làm code tân thủ phiền phức, tại nhiều đứa gamer lười biếng và cũng hơi...tồ :">
Dịch và hướng dẫn tiếng Việt: godhoang17
Credits:
ScriptKid
JoniverPH
Trước khi tiến hành, cần những gì:
_Backup DB, mất công lại sai gì nữa.
_Dùng MuMaker or bất cứ phần mềm hỗ trợ lấy code Item.
_Cách lấy Code Item trong MuMaker:
1/ bật mumaker và vào chế độ Items
2/ chọn đại 1 item bất kì, tùy option bạn muốn
3/ nhìn theo góc phải mu maker, có 1 chuỗi ký tự, đó là chuỗi 32 ký tự Serial Item
4/ theo các hướng dẫn sử dụng dưới.
*Đã test trên SQL 2000
Ví dụ: kiếm nhật và các item mũ,áo,... full dòng + 13
Mã:
[FONT=tahoma][COLOR=#FF0000][B]04EFFF000000007F0000000000000000 [/B][/COLOR][B]<-- SERIAL OF sword of assasin (Serial kiếm nhật)
[/B]056FFF000000007F0070000000000000 helm
056FFF000000007F0080000000000000 armor
[/FONT][FONT=tahoma]056FFF000000007F0090000000000000 pants
[/FONT][FONT=tahoma]056FFF000000007F00A0000000000000 gloves
[/FONT][FONT=tahoma]056FFF000000007F00B0000000000000 boots
866FFF000000007F00C0000000000000 wings[/FONT][B][FONT=tahoma]
[/FONT][/B]
* Luôn nhớ thứ tự bắt buộc sắp xếp Item: VK tay phải, VK tay trái, mũ, áo, quần, tay, chân, cánh, thú hỗ trợ, dây chuyền, nhẫn phải, nhẫn trái.
Làm sai là ra kris hết đấy )
Và đây là đoạn code khi nhập vào query )
Mã:
Use [MuOnline]
UPDATE DefaultClassType
SET Inventory = 0x[B][COLOR=#ff0000]04EFFF000000007F0000000000000000[/COLOR][/B]04EFFF000000007F0000000000000000056FFF000000007F0070000000000000056FFF000000007F0080000000000000056FFF000000007F0090000000000000056FFF000000007F00A0000000000000056FFF000000007F00B0000000000000866FFF000000007F00C0000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF14081E000000000000D000000000000014101E000000000000D0000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
[B]WHERE Class = '[COLOR=#0000cd]16[/COLOR]'[/B]
_Để ý màu đỏ và màu xanh dương trong query này nhé ! màu đỏ là code item kiếm nhật, màu xanh dưới cùng là code class (16 là code DK 1 - chiến binh thì phải)
*Giả sử bạn muốn xóa item nào trên người, ví dụ xóa cây kiếm nhật bên tay phải (do bạn không thích ). Thì chèn 1 đoạn FFF như sau vào và được:
Mã:
UPDATE DefaultClassType
SET Inventory = 0x[B][COLOR=#ff0000]FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF[/COLOR][/B]04EFFF000000007F0000000000000000056FFF000000007F0070000000000000056FFF000000007F0080000000000000056FFF000000007F0090000000000000056FFF000000007F00A0000000000000056FFF000000007F00B0000000000000866FFF000000007F00C0000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF14081E000000000000D000000000000014101E000000000000D0000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
WHERE Class = '16'
Với những người add sai, hoặc muốn trở về ban đầu (kô có nghĩa là mặc định đc 2 ring) thì dùng query sau:
_C1: backup lại db (100%)
_C2: thay lại với code này (90%)
Mã:
UPDATE DefaultClassType
SET Inventory = 0x
WHERE Class = '16'
Rùi đó, bác nào thắc mắc trong topic này mình giúp đc thì giúp, không thì truy cập TRANG NÀY để hỏi ngọn ngành cũng được
ClassID (class 1 mỗi nhóm)
DK = 16
ELF = 32
WIZ = 0
MG = 48
DL = 64
SUM = 80
RF = 96
Các bạn có query muốn chia sẻ có thể post comment dưới đây