- VND
- 0Đ
Dùng code cho gọn thôi chứ không có gì to tát. Đã bao gồm quần, áo, mũ, ngọc bội, vũ khí. Ai thích thì cứ xài lệnh gm và bỏ qua box này
Copy dán vào gm_item.lua
Nhớ gọi hàm ở trên menu của item nhé: "Trang BÞ Uy Hæ T*íng So¸i/Process_Equip_UyHo",
Copy dán vào gm_item.lua
Nhớ gọi hàm ở trên menu của item nhé: "Trang BÞ Uy Hæ T*íng So¸i/Process_Equip_UyHo",
Mã:
function Process_Equip_UyHo() local szSay = {
g_szTitle.."Lùa chän trang b?",
"Trang phôc Uy Hæ T*íng Phe Tèng/Get_T_UH_T",
"Trang phôc Uy Hæ So¸i Phe Tèng/Get_T_UH_S",
"Trang phôc Uy Hæ T*íng Phe Liªu/Get_L_UH_T",
"Trang phôc Uy Hæ So¸i Phe Liªu/Get_L_UH_S",
"Ra khái/nothing",
};
SelectSay(szSay);
end
--Tong Uy Ho Tuong
function Get_T_UH_T()
ID = {
[2] = {3, 20556, 10196},
[3] = {8,20558,10198},
[4] = {0,20560,10200},
[6] = {1,20562,10202},
[8]= {2,20566,10206},
[9]= {10,20568,10208},
[11]= {0,20570,10210},
[12]= {5,20574,10214},
[14]= {2,20578,10218},
[15]= {9,20582,10222},
[17]= {6,20586,10226},
[18]= {4,20590,10230},
[20]= {7,20594,10234},
[21]= {11,20598,10238},
[23]= {2,20602,10242},
[29]= {13,20616,10256},
[30]= {12,20618,10258},
};
local nRoute = GetPlayerRoute();
if nRoute == 8 or nRoute == 9 or nRoute == 29 or nRoute == 30 then
nBody = GetBody() - 3;
else
nBody = GetBody() - 1;
end
for k, v in pairs(ID) do
if nRoute == k then
local nA = v[1];
local nID = v[2] + nBody;
local nNB = v[3] + nBody;
AddItem(0, 103, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Trang Phôc
AddItem(0, 101, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 100, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB, 1,1,-1,-1,-1,-1,-1,-1,1,15); -- Ngoc
AddItem(0, 102, nNB + 64, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB + 64 * 2, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, nA, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Vu Khi
end
end
end
--Tong Uy Ho Soai
function Get_T_UH_S()
ID = {
[2] = {3, 20620, 10388},
[3] = {8,20622,10390},
[4] = {0,20624,10392},
[6] = {1,20626,10394},
[8]= {2,20630,10398},
[9]= {10,20632,10400},
[11]= {0,20634,10402},
[12]= {5,20638,10406},
[14]= {2,20642,10410},
[15]= {9,20646,10414},
[17]= {6,20650,10418},
[18]= {4,20654,10422},
[20]= {7,20658,10426},
[21]= {11,20662,10430},
[23]= {2,20666,10434},
[29]= {13,20680,10448},
[30]= {12,20682,10450},
};
local nRoute = GetPlayerRoute();
if nRoute == 8 or nRoute == 9 or nRoute == 29 or nRoute == 30 then
nBody = GetBody() - 3;
else
nBody = GetBody() - 1;
end
for k, v in pairs(ID) do
if nRoute == k then
local nA = v[1];
local nID = v[2] + nBody;
local nNB = v[3] + nBody;
AddItem(0, 103, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Trang Phôc
AddItem(0, 101, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 100, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB, 1,1,-1,-1,-1,-1,-1,-1,1,15); -- Ngoc
AddItem(0, 102, nNB + 64, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB + 64 * 2, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB + 64 * 3, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, nA, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Vu Khi
end
end
end
--Lieu Uy Ho Tuong
function Get_L_UH_T()
ID = {
[2] = {3, 20684, 10644},
[3] = {8,20686,10646},
[4] = {0,20688,10648},
[6] = {1,20690,10650},
[8]= {2,20694,10654},
[9]= {10,20696,10656},
[11]= {0,20698,10658},
[12]= {5,20702,10662},
[14]= {2,20706,10666},
[15]= {9,20710,10670},
[17]= {6,20714,10674},
[18]= {4,20718,10678},
[20]= {7,20722,10682},
[21]= {11,20726,10686},
[23]= {2,20730,10690},
[29]= {13,20744,10704},
[30]= {12,20746,10258},
};
local nRoute = GetPlayerRoute();
if nRoute == 8 or nRoute == 9 or nRoute == 29 or nRoute == 30 then
nBody = GetBody() - 3;
else
nBody = GetBody() - 1;
end
for k, v in pairs(ID) do
if nRoute == k then
local nA = v[1];
local nID = v[2] + nBody;
local nNB = v[3] + nBody;
AddItem(0, 103, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Trang Phôc
AddItem(0, 101, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 100, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB, 1,1,-1,-1,-1,-1,-1,-1,1,15); -- Ngoc
AddItem(0, 102, nNB + 64, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB + 64 * 2, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, nA, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Vu Khi
end
end
end
--Lieu Uy Ho Soai
function Get_T_UH_S()
ID = {
[2] = {3, 20748, 10836},
[3] = {8,20750,10838},
[4] = {0,20752,10840},
[6] = {1,20754,10842},
[8]= {2,20758,10846},
[9]= {10,20760,10848},
[11]= {0,20762,10850},
[12]= {5,20766,10854},
[14]= {2,20770,10858},
[15]= {9,20774,10862},
[17]= {6,20778,10866},
[18]= {4,20782,10870},
[20]= {7,20786,10874},
[21]= {11,20790,10878},
[23]= {2,20794,10882},
[29]= {13,20808,10896},
[30]= {12,20810,10898},
};
local nRoute = GetPlayerRoute();
if nRoute == 8 or nRoute == 9 or nRoute == 29 or nRoute == 30 then
nBody = GetBody() - 3;
else
nBody = GetBody() - 1;
end
for k, v in pairs(ID) do
if nRoute == k then
local nA = v[1];
local nID = v[2] + nBody;
local nNB = v[3] + nBody;
AddItem(0, 103, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Trang Phôc
AddItem(0, 101, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 100, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB, 1,1,-1,-1,-1,-1,-1,-1,1,15); -- Ngoc
AddItem(0, 102, nNB + 64, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB + 64 * 2, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, 102, nNB + 64 * 3, 1,1,-1,-1,-1,-1,-1,-1,1,15);
AddItem(0, nA, nID, 1,1,-1,-1,-1,-1,-1,-1,1,15); --Vu Khi
end
end
end