function RepairAllItems()
ChangeItemDurability("horse");
ChangeItemDurability("weapon");
ChangeItemDurability("head");
ChangeItemDurability("foot");
ChangeItemDurability("cloth"); --outfit
for i = 1, 8 do
local nEqIndex = GetPlayerEquipIndex(i);
local eq = GetItemInfoByIndex(nEqIndex,1);
if eq ~= nil then
AbradeItem(nEqIndex, (-1)*(eq["maxdurability"] - eq['durability']))
end
end
end
huhu cảm ơn ô nhiều nha từ nay đỡ phí time sửa đồMã:function RepairAllItems() ChangeItemDurability("horse"); ChangeItemDurability("weapon"); ChangeItemDurability("head"); ChangeItemDurability("foot"); ChangeItemDurability("cloth"); --outfit for i = 1, 8 do local nEqIndex = GetPlayerEquipIndex(i); local eq = GetItemInfoByIndex(nEqIndex,1); if eq ~= nil then AbradeItem(nEqIndex, (-1)*(eq["maxdurability"] - eq['durability'])) end end end