Không nói nhiều đây là hàng từ ragezone đã share mới tinh full source của [MUEMU]
Link source: https://mega.nz/#!t4dAAAyZ!kfBjW0WXM..._AZHxs2xKM1DL0 Link new
Update Link của Domino xóa bớt rác của source
Link Visual 2010 tất cả các bạn đều phải cần: https://mega.nz/#!xx0jUQoA!HMG-7Ea4H...zo-KCv9qyzARLo Link new
MuEMU Server Hướng dẫn "hướng dẫn cũ từ muemu.pl": https://mega.nz/#!FpEHwQpD!VJVrWDCTe...G2LFZvtr2IFv40 Link new
Gói MUEMU ban đầu có kèm theo công cụ và giấy phép: https://mega.nz/#F!J4kzyAAK!8eEnlw944OzV5nGKYXpIYg Link new
Gói MUEMU cuối cùng được đăng: https://mega.nz/#F!E5FSRb5C!lTcB34wobcPSVXijU0MpRw Link new
Update main ss4/ss6 đã unpack: https://mega.nz/#!5p9wDAII!JJ3SvSMDp...4-iEuwNUOV9xig
Demo:
Loại bỏ bản quyền.....
Tìm đến dòngHP Code:
#define PROTECT_STATE 1
Trên file: stdafx.h
Đổi 1 thành 0HP Code:
#define PROTECT_STATE 0
Error [ObjectManager] DelAcc
They have to modify the main.cpp to create a bypass
PHP Code:
gCustomItem.Load(gProtect.m_MainInfo.CustomItemInfo);
gCustomWingEffect.Load(gProtect.m_MainInfo.CustomWingEffectInfo);
gPacketManager.LoadEncryptionKey("Data\\Enc1.dat");
gPacketManager.LoadDecryptionKey("Data\\Dec2.dat");
InitCommon();
//InitHackCheck();
InitItem();
InitJewel();
InitPrintPlayer();
InitReconnect();
InitResolution();
InitWing();
and the GS
PHP Code:
#define ENCRYPT_STATE 0 // Change 1 by 0
Fix Server Full // Thx ashlay
CServerDisplayer::SetWindowName
PHP Code:
wsprintf(buff,"[%s] JoinServer (QueueSize : %d) (AccountCount : %d/%d)",JOINSERVER_VERSION,gSocketManager.GetQueueSize(),
gAccountManager.GetAccountCount(),
#if PROTECT_STATE
gJoinServerMaxAccount[gProtect.m_AuthInfo.PackageType][gProtect.m_AuthInfo.PlanType]
#else
MAX_ACCOUNT
#endif
);
on GJConnectAccountRecv
PHP Code:
if(gAccountManager.GetAccountCount() >=
#if PROTECT_STATE
gJoinServerMaxAccount[gProtect.m_AuthInfo.PackageType][gProtect.m_AuthInfo.PlanType]
#else
MAX_ACCOUNT
#endif
)
Change Max LVL , NO TESTED! , I do not recommend it because the level works with the masterlvl
Search in GS
PHP Code:
#define MAX_CHARACTER_LEVEL 400 //<- Changed
Update thêm cái source nữa nè anh em tha hồ nghiên cứu
Source Code: https://mega.nz/#!WsdDXKYA!6d70jrIu-...hGfHfa2quc3FoE
MuServer Base: https://mega.nz/#!TsFFmALA!3PatyyZKF...yN66VxKB_y2EE8
Client Base: https://mega.nz/#!qttgSZqa!5aOqegCmB...XfDvLj0C2cK9qg
Encoder: https://mega.nz/#!qsEH2SAZ!Ig-Jg5GXq...vIC2tc42hT-y9A
Password: aogames.net
Att: michi28
Ai thích dev thì lấy về dev tiếp
Miễn tiếp gạch đá
Link source: https://mega.nz/#!t4dAAAyZ!kfBjW0WXM..._AZHxs2xKM1DL0 Link new
Update Link của Domino xóa bớt rác của source
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: Chờ xem Domino còn giữ không thì share cho link
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Link Visual 2010 tất cả các bạn đều phải cần: https://mega.nz/#!xx0jUQoA!HMG-7Ea4H...zo-KCv9qyzARLo Link new
MuEMU Server Hướng dẫn "hướng dẫn cũ từ muemu.pl": https://mega.nz/#!FpEHwQpD!VJVrWDCTe...G2LFZvtr2IFv40 Link new
Gói MUEMU ban đầu có kèm theo công cụ và giấy phép: https://mega.nz/#F!J4kzyAAK!8eEnlw944OzV5nGKYXpIYg Link new
Gói MUEMU cuối cùng được đăng: https://mega.nz/#F!E5FSRb5C!lTcB34wobcPSVXijU0MpRw Link new
Update main ss4/ss6 đã unpack: https://mega.nz/#!5p9wDAII!JJ3SvSMDp...4-iEuwNUOV9xig
Demo:
You must be registered for see images
Loại bỏ bản quyền.....
Tìm đến dòngHP Code:
#define PROTECT_STATE 1
Trên file: stdafx.h
Đổi 1 thành 0HP Code:
#define PROTECT_STATE 0
Error [ObjectManager] DelAcc
They have to modify the main.cpp to create a bypass
PHP Code:
gCustomItem.Load(gProtect.m_MainInfo.CustomItemInfo);
gCustomWingEffect.Load(gProtect.m_MainInfo.CustomWingEffectInfo);
gPacketManager.LoadEncryptionKey("Data\\Enc1.dat");
gPacketManager.LoadDecryptionKey("Data\\Dec2.dat");
InitCommon();
//InitHackCheck();
InitItem();
InitJewel();
InitPrintPlayer();
InitReconnect();
InitResolution();
InitWing();
and the GS
PHP Code:
#define ENCRYPT_STATE 0 // Change 1 by 0
Fix Server Full // Thx ashlay
CServerDisplayer::SetWindowName
PHP Code:
wsprintf(buff,"[%s] JoinServer (QueueSize : %d) (AccountCount : %d/%d)",JOINSERVER_VERSION,gSocketManager.GetQueueSize(),
gAccountManager.GetAccountCount(),
#if PROTECT_STATE
gJoinServerMaxAccount[gProtect.m_AuthInfo.PackageType][gProtect.m_AuthInfo.PlanType]
#else
MAX_ACCOUNT
#endif
);
on GJConnectAccountRecv
PHP Code:
if(gAccountManager.GetAccountCount() >=
#if PROTECT_STATE
gJoinServerMaxAccount[gProtect.m_AuthInfo.PackageType][gProtect.m_AuthInfo.PlanType]
#else
MAX_ACCOUNT
#endif
)
Change Max LVL , NO TESTED! , I do not recommend it because the level works with the masterlvl
Search in GS
PHP Code:
#define MAX_CHARACTER_LEVEL 400 //<- Changed
Update thêm cái source nữa nè anh em tha hồ nghiên cứu
You must be registered for see images
(Source code Leo Ferrarezi files and web)Source Code: https://mega.nz/#!WsdDXKYA!6d70jrIu-...hGfHfa2quc3FoE
MuServer Base: https://mega.nz/#!TsFFmALA!3PatyyZKF...yN66VxKB_y2EE8
Client Base: https://mega.nz/#!qttgSZqa!5aOqegCmB...XfDvLj0C2cK9qg
Encoder: https://mega.nz/#!qsEH2SAZ!Ig-Jg5GXq...vIC2tc42hT-y9A
Password: aogames.net
Att: michi28
You must be registered for see images
Ai thích dev thì lấy về dev tiếp
You must be registered for see images
Miễn tiếp gạch đá