[JX] bảng xếp hạng jx

mình thấy sevver có code xếp hạng này mà sao mình chạy rồi nó ko hiển thị lên bảng xếp hạng. mong mọi ng giúp :

function XepHang()

XepHang_TopMPPhuho()
XepHang_Top10ALL()
XepHang_Top10MP()
XepHang_TopPhuho()
--rankList()
--XepHang_BinhGiap()
--XoaXepHang()

end
--=============Luu log nhan vat=================================
function LuuLogNhanVat()
local saveplay=format("dulieu/Level- Acc: %s - Name: %s.txt",GetAccount(),GetName())
logplayer(saveplay,format("Nh©n vËt : [%s] - CÊp ®é: [%s] - Thêi gian cËp nhËt : [%s] ",GetName(),GetLevel(),GetLocalDate("%m/%d/%Y_%H:%M:%S")))
end
function LuuLogNhanVatPH()
nMoney = GetBoxMoney()+ GetCash()
local saveplay=format("dulieu/Money- Acc: %s - Name: %s.txt",GetAccount(),GetName())
logplayer(saveplay,format("Nh©n vËt : [%s] - Sè tiÒn: [%s] - Thêi gian cËp nhËt : [%s] ",GetName(),sMoney,GetLocalDate("%m/%d/%Y_%H:%M:%S")))
end
function logplayer(zFile,szMsg)
local handle = openfile(zFile,"a")
write(handle,format("%s\n",szMsg));
closefile(handle);
end
--=======================Set Dau ?==========================
function XHDauHoi()
for i = 1, 10 do
local nten, ncap,nphai = Ladder_GetLadderInfo(10270, i)
if (nten == GetName()) then
--SetEnergy(i)
--SetRank(i)
return
end
end
--SetEnergy(0)
end
--=========================================================
function XepHang_BinhGiap()
local TenNV = GetName()
local BinhGiap = GetAllEquipValue()
local MonPhai = GetLastFactionNumber()
if BinhGiap>0 then
Ladder_NewLadder(10268, TenNV,BinhGiap,0,MonPhai);
end
end


Trungsinh={
[0]={0},
[1]={200},
[2]={400},
[3]={600},
[4]={800},
[5]={1000},
[6]={1200},
[7]={1400},
}


function XepHang_Top10ALL()
--local nlv = GetTask(3022)
--if(GetLevel()~=nlv) then
--LuuLogNhanVat()
--local CapDo = Trungsinh[ST_GetTransLifeCount()][1] + GetLevel()
--local TenNV = GetName()
--local MonPhai = GetLastFactionNumber()
--local DiemEXP = GetExpPercent()
--Ladder_NewLadder(10270,TenNV,CapDo,0,MonPhai,DiemEXP);
--SetTask(3022,GetLevel());
--return
--end
--CapDo = Trungsinh[ST_GetTransLifeCount()][1] + GetLevel()
CapDo = GetLevel()
--local level = mod(CapDo,ST_GetTransLifeCount())
--if (GetCamp() ~= 4) and (GetCamp() ~= 0) then
Ladder_NewLadder(10270, GetName(),CapDo,0,GetLastFactionNumber(),GetExpPercent());
--Ladder_NewLadder(10270, GetName(),level,ST_GetTransLifeCount(),GetLastFactionNumber(),GetExpPercent());


--end
end


function rankList()
local rankList= {

}
for i=1,10 do
local nName = Ladder_GetLadderInfo(10270, i)
tinsert(rankList, {nName,"="..i})
tbVngLib_File:Table2File("dulieu/", "ranklist1.txt", "w", rankList)
end


end


function XepHang_TopPhuho()
local nMoney = GetBoxMoney()+ GetCash()
local sMoney = nMoney/10000
local TenNV = GetName()
local MonPhai = GetLastFactionNumber()
if sMoney < 1 then
return
end
--LuuLogNhanVatPH()
Ladder_NewLadder(10283,TenNV,sMoney,0,MonPhai);
end
function XepHang_TopMPPhuho()
local player_Faction = GetFaction()
local nMoney = GetBoxMoney()+ GetCash()
local sMoney = nMoney/10000
local TenNV = GetName()
local MonPhai = GetLastFactionNumber()


if sMoney < 1 then
return
end
if (player_Faction == "cuiyan") then
Ladder_NewLadder(10290, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "emei") then
Ladder_NewLadder(10289, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "tangmen") then
Ladder_NewLadder(10287, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "wudu") then
Ladder_NewLadder(10288, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "tianwang") then
Ladder_NewLadder(10286, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "shaolin") then
Ladder_NewLadder(10285, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "wudang") then
Ladder_NewLadder(10293, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "kunlun") then
Ladder_NewLadder(10294, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "tianren") then
Ladder_NewLadder(10292, TenNV,sMoney,0,MonPhai);


elseif (player_Faction == "gaibang") then
Ladder_NewLadder(10291, TenNV,sMoney,0,MonPhai);


elseif (GetLastFactionNumber() == 10) then
Ladder_NewLadder(10295, TenNV,sMoney,0,MonPhai);
end
end


function XoaXepHang()
for i=10001,10300 do
Ladder_ClearLadder(i)
end
end


function XepHang_Top10MP()
local nlv = GetTask(3023)
if(GetLevel()~=nlv) then
local player_Faction = GetFaction()
local TenNV = GetName()
local MonPhai = GetLastFactionNumber()


CapDo = Trungsinh[ST_GetTransLifeCount()][1] + GetLevel()


if (player_Faction == "cuiyan") then
Ladder_NewLadder(10277, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "emei") then
Ladder_NewLadder(10276, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "tangmen") then
Ladder_NewLadder(10274, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "wudu") then
Ladder_NewLadder(10275, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "tianwang") then
Ladder_NewLadder(10273, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "shaolin") then
Ladder_NewLadder(10272, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "wudang") then
Ladder_NewLadder(10280, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "kunlun") then
Ladder_NewLadder(10281, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "tianren") then
Ladder_NewLadder(10279, TenNV,CapDo,0,MonPhai);


elseif (player_Faction == "gaibang") then
Ladder_NewLadder(10278, TenNV,CapDo,0,MonPhai);


elseif (GetLastFactionNumber() == 10) then
Ladder_NewLadder(10282, TenNV,CapDo,0,MonPhai);
end
end
end
 
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