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[LEFT][COLOR=#474747][FONT="Verdana"]//InvasionManager.cpp [/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]struct PMSG_ANS_CL_EFFECT[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]{[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] PBMSG_HEAD h; // C1:9E[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] WORD wEffectNum; // 4[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]};[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]void CInvasionManager::ProcState_BLANK(INVASION_INFO* lpInfo) // OK[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]{[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]}[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]void CInvasionManager::ProcState_EMPTY(INVASION_INFO* lpInfo) // OK[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]{[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] if(lpInfo->RemainTime <= 0)[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] {[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] if(lpInfo->RespawnMessage != -1)[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] {[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(lpInfo->RespawnMessage));[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] }[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] this->SetState(lpInfo,INVASION_STATE_START);[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] this->EventState = 1;[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] PMSG_ANS_CL_EFFECT pMsg;[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] pMsg.h.set(0x9E,sizeof(pMsg));[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] pMsg.wEffectNum = 1;[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] DataSendAll((LPBYTE)&pMsg, pMsg.h.size);[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] [/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] }[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]}[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]void CInvasionManager::ProcState_START(INVASION_INFO* lpInfo) // OK[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]{[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] if(lpInfo->RemainTime <= 0)[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] {[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] if(lpInfo->DespawnMessage != -1)[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] {[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(lpInfo->DespawnMessage));[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] }[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] this->EventState = 0;[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] this->SetState(lpInfo,INVASION_STATE_EMPTY);[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] PMSG_ANS_CL_EFFECT pMsg;[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] pMsg.h.set(0x9E,sizeof(pMsg));[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] pMsg.wEffectNum = 0;[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] DataSendAll((LPBYTE)&pMsg, pMsg.h.size);[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"] }[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]}[/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]///chuckhai [/FONT][/COLOR]
[COLOR=#474747][FONT="Verdana"]// chia se cho ai can[/FONT][/COLOR][/LEFT]
chú ý chỉ dung cho muemu moi phien ban